obliquite
The first issue invites designers exploring installations, performance or games as their design medium. It questions the reasons for the choice of these mediums, their inspirations, their standpoint towards the design world. The title (Paradigm) refers to a conference of Giorgio Agamben looking at the way singular examples of practices can influence a whole disciplinary field.
This first issue invites :
Judith Seng,
Tim Miller,
Adam Nathaniel Furman,
Marguerite Humeau,
Commonplace Studio,
Benjamin Loyauté Studio
and Raphaël Pluvinage.
The second issue focuses on designer inventing, tweeking, bypassing, exploring manufacturing processes. Both digital and handmade, both conceptual or practical, the different approches are compared and put aside to get a better understanding of this movement witnessed since the past 10 years.
This second issue invites :
Glithero (UK)
Christophe Guberan (CH)
Anton Alvarez (SE)
Gardar Eyjolfsson (IS)
breadedEscalope (A)
Ragna Ragnasdottir (FR)
Unfold Studio (BE)
Obliquite has been developed with the team below :
Editor-in-chief: Emile De Visscher / Graphic Design: Yin Fei Gwee / Editorial Advisors: Justine Boussard, Lucile Vareilles / Translation: Patricia Chen, Communications Européennes / Proofreading: Poppy Beale-Collins, Almaz Ohene / Interludes: Antonin Giroud-Delorme, Éléonore Pano-zavaroni / Printing and Binding: Snel Belgium / Publisher: Les Presses Pondérées / Support: ENSAD (Paris), PSL (Paris)
This issue is distributed in France, Belgium, Switzerland, and Canada by Les Presses du Réel (FR). It is distributed worldwide by IDEA Books (NL). It can be purchased in art, design and architecture bookshops, as well as online.
Issue 1
Issue 2
Team
Distribution
Overview : OBLIQUITE #1
Overview
texts
The texts I've written can be downloaded here :